The Military
The
Basics
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· How to Recruit Soldiers
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· How to Promote
Soldiers
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· How
to Direct Soldiers
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· Marking
Soldiers and Moving Them
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· Adding
Soldiers to Existing Groups
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· Selecting
Soldiers of only one Type
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· Assigning
Soldiers to Designated Groups
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· Selecting Designated Groups and Centering the Playing Area on Them
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· Ignoring the
Opponent
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· Setting Waypoints
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· Patrolling
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· Instrument
of War
The Different Kinds of Troops and their Functions
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· Swordsmen
· Spearmen
· Bowmen
· Thieves
· Healers
Jupiter's Acts of Divine Intervention
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The Magic Eye
Grassland
Galore
Gorgeous Growth
Festering Fear
Heavenly
Presents
The Midas Touch
Vanishing
Resources
Conversion
of the Barbarians
Horus'
Acts of Divine Intervention
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Horus' Heat
Siphon Swamp
Fish to Meat
Forest Fire
Gifts from
Heaven
Strengthen
Soldiers
Banning Foes
Bowmen to
Bordermen
Ch'ih-Yu's Acts of Divine Intervention
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Melting Snow
Stone Curse
Flood of Fish
Heavenly Gifts
Stone to Iron
Ch'ih-Yu's
Shield
The Samurai
Sword
Rushed
Reinforcements
Q'nqüra's Acts of Divine Intervention
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Disperse Fog
Forest Favor
Bring Goods
Transport Goods
Heavenly
Presents
Gold to Stone
Freeze Foe
Repel Arrows
Military
Buildings
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· Guard
Towers
· Castles
· Lookout Towers
· Barracks
· Catapult Hall
· Ballista Hall
· Cannon Hall
· Gunpowder
Makers Quarters
· War Gong Hall
Strategy
and Tactics
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· Peaceful Co-existence
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· Not quite so Peaceful Co-existence
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· The Protection of your Colony
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· Open Conflict
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· The first Step: Reconnaissance
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· The Second Step: Pinpoint Attacks
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· The Decisive Battle
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· The Stronger Position
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· The Weaker Position