The Military
The
Basics
· How to Recruit Soldiers
· How to Promote
Soldiers
· How
to Direct Soldiers
· Marking
Soldiers and Moving Them
· Adding
Soldiers to Existing Groups
· Selecting
Soldiers of only one Type
· Assigning
Soldiers to Designated Groups
· Selecting Designated Groups and Centering the Playing Area on Them
· Ignoring the
Opponent
· Setting Waypoints
· Patrolling
· Instrument
of War
The Different Kinds of Troops and their Functions
· Swordsmen
· Spearmen
· Bowmen
· Thieves
· Healers
Jupiter's Acts of Divine Intervention
The Magic Eye
Grassland
Galore
Gorgeous Growth
Festering Fear
Heavenly
Presents
The Midas Touch
Vanishing
Resources
Conversion
of the Barbarians
Horus'
Acts of Divine Intervention
Horus' Heat
Siphon Swamp
Fish to Meat
Forest Fire
Gifts from
Heaven
Strengthen
Soldiers
Banning Foes
Bowmen to
Bordermen
Ch'ih-Yu's Acts of Divine Intervention
Melting Snow
Stone Curse
Flood of Fish
Heavenly Gifts
Stone to Iron
Ch'ih-Yu's
Shield
The Samurai
Sword
Rushed
Reinforcements
Q'nqüra's Acts of Divine Intervention
Disperse Fog
Forest Favor
Bring Goods
Transport Goods
Heavenly
Presents
Gold to Stone
Freeze Foe
Repel Arrows
Military
Buildings
· Guard
Towers
· Castles
· Lookout Towers
· Barracks
· Catapult Hall
· Ballista Hall
· Cannon Hall
· Gunpowder
Makers Quarters
· War Gong Hall
Strategy
and Tactics
· Peaceful Co-existence
· Not quite so Peaceful Co-existence
· The Protection of your Colony
· Open Conflict
· The first Step: Reconnaissance
· The Second Step: Pinpoint Attacks
· The Decisive Battle
· The Stronger Position
· The Weaker Position