Main-Index
Main Index

The Military

The Basics

·
How to Recruit Soldiers

· How to Promote Soldiers

· How to Direct Soldiers

· Marking Soldiers and Moving Them

· Adding Soldiers to Existing Groups

· Selecting Soldiers of only one Type

· Assigning Soldiers to Designated Groups

· Selecting Designated Groups and Centering the Playing Area on Them

· Ignoring the Opponent

· Setting Waypoints

· Patrolling

· Instrument of War

The Different Kinds of Troops and their Functions

· Swordsmen
·
Spearmen
·
Bowmen
·
Thieves
·
Healers

Priests

Jupiter's Acts of Divine Intervention

The Magic Eye
Grassland Galore
Gorgeous Growth
Festering Fear
Heavenly Presents
The Midas Touch
Vanishing Resources
Conversion of the Barbarians

Horus' Acts of Divine Intervention

Horus' Heat
Siphon Swamp
Fish to Meat
Forest Fire
Gifts from Heaven
Strengthen Soldiers
Banning Foes
Bowmen to Bordermen

Ch'ih-Yu's Acts of Divine Intervention

Melting Snow
Stone Curse
Flood of Fish
Heavenly Gifts
Stone to Iron
Ch'ih-Yu's Shield
The Samurai Sword
Rushed Reinforcements

Q'nqüra's Acts of Divine Intervention

Disperse Fog
Forest Favor
Bring Goods
Transport Goods
Heavenly Presents
Gold to Stone
Freeze Foe
Repel Arrows

Military Buildings

·
Guard Towers
· Castles
· Lookout Towers
· Barracks
· Catapult Hall
· Ballista Hall
· Cannon Hall
· Gunpowder Maker’s Quarters
·
War Gong Hall

Strategy and Tactics

·
Peaceful Co-existence

·
Not quite so Peaceful Co-existence

·
The Protection of your Colony

·
Open Conflict

·
The first Step: Reconnaissance

·
The Second Step: Pinpoint Attacks

·
The Decisive Battle

·
The Stronger Position

·
The Weaker Position